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- What do you think that Greece should do?
- For the first time in several months, North American funds saw the biggest increase. US-listed ETFs accounted for 73% of global net inflows in January, reversing the 2017 trend in which European funds dominated net inflows. http://bit.ly/2FWnaRe
- #Republicans show their true big government colors in that the only automatic trigger they will even consider to offset larger future deficits is one that raises taxes not one that cuts spending!
- #StockMarket futures getting killed. Tomorrow is not looking good, as I warned earlier today in my podcast. #Gold starting to move up. The rocket ship is about to leave the platform just as #Bitcoin comes crashing back down to earth.
- Can the market sustain the rally? That all depends on what investors think the Fed will do next. http://bit.ly/2mAovsh
- U.S. home sales approach eight-and-a-half-year high, prices surge
- Monopoly’s New Era by Joseph E. Stiglitz
- @gthomaske This relates to the future not the past
- Inflows of gold into ETFs over the last two years reverse a 3-year trend of outflows between 2013 and 2015. http://bit.ly/2nzrmCc
- Silver Mining CEO: Triple-Digit Silver Prices Coming in the Near Future https://t.co/naJYtAg6UW @SchiffGold
Friday, January 15, 2016
Is anyone currently trying to create a simulation or game which emulates the economy according to this school?
So many games, so many terrible economic tropes. I posted [this article about a new simulation engine which might be capable of much larger real-time simulations with multiple users than ever before.](http://ift.tt/1KhtNZT) I believe there are a few board games which endeavor to support Austrian Econ, but it would be good to have more. Someone mentioned that [even if a simulation succeeded, people would disagree and say the models were wrong](http://ift.tt/1RpZ8kO). I think there is still value in exposing more people to the school... and having fun without having to conform to Sim City, Total War, Paradox, or Civilization's middle-path economics. Everything from simple games to AAA titles could be made much better by fully simulating a society around the player. Whether it be a building (Cities: Skylines) or company-running game (Roller-Coaster Tycoon, Locomotion), having a more real and less-scripted economic environment would be fantastic. Empire-managing and trade-based games would change dramatically, as well. The amount of finagling that other economic schools would require to work in a real-world simulation would be apparent in the creation of a game meant to simulate a thousand years. So, anyone know of any current projects?