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- As Dan Kurz of DK Analytics points out, the federal government would have a difficult time even paying the interest on the debt in a “normalized” interest rate environment. http://bit.ly/2imzvbt http://bit.ly/2k7GtkT
- China, as well as other countries including Russia, desperately want to reduce their dependence on the dollar. http://bit.ly/2y4vbEo
- Discussion forum: The Continuing Relevance of Anthony de Jasay | by Christopher J. Coyne (Sept. 3, 2015)
- A Rush to Judge Gold
- Chris Martenson of http://bit.ly/2qZEIV8 called the current US and global financial system "deeply unfair." http://bit.ly/2pk1Jpt
- Top Economists Are Backing Sen. Bernie Sanders on Establishing a $15 an Hour Minimum Wage
- Securing Better Money Through Currency Competition
- We can expect the same brand of interventionist monetary policy to continue into the future. http://bit.ly/2ztPo6T
- Why Are Republicans So Obsessed With the Gold Standard? - The Atlantic
- Bernanke memoir says Fed couldn’t help Lehman Brothers.
Friday, January 15, 2016
Is anyone currently trying to create a simulation or game which emulates the economy according to this school?
So many games, so many terrible economic tropes. I posted [this article about a new simulation engine which might be capable of much larger real-time simulations with multiple users than ever before.](http://ift.tt/1KhtNZT) I believe there are a few board games which endeavor to support Austrian Econ, but it would be good to have more. Someone mentioned that [even if a simulation succeeded, people would disagree and say the models were wrong](http://ift.tt/1RpZ8kO). I think there is still value in exposing more people to the school... and having fun without having to conform to Sim City, Total War, Paradox, or Civilization's middle-path economics. Everything from simple games to AAA titles could be made much better by fully simulating a society around the player. Whether it be a building (Cities: Skylines) or company-running game (Roller-Coaster Tycoon, Locomotion), having a more real and less-scripted economic environment would be fantastic. Empire-managing and trade-based games would change dramatically, as well. The amount of finagling that other economic schools would require to work in a real-world simulation would be apparent in the creation of a game meant to simulate a thousand years. So, anyone know of any current projects?